Pre-Vis

“Jupiter Ascending”, a
Wachowski Brothers film.
Worked as Previs Artist for Double Negative
at Leavesden Studios (London, UK).

"Cloud Atlas"
(2012), a Wochowski Brothers and Tom Tykwer film.
Worked as Previs Artist at Studio Babelsberg (Berlin, Germany).
Did look development and prevised futuristic action sequences.

"The Adventures
of Tintin: The Secret of the Unicorn", a Steven Spielberg and Peter
Jackson film.
Worked as Previs Artist at Weta Digital
(Wellington, New Zealand).

"Green
Lantern", a Martin Campbell film.
Worked as Previs Artist for Pixel Liberation Front
on location (New Orleans, USA).

"Inception"
(2010), a Christopher Nolan film.
Worked as an
Animator and Previs Artist at Double Negative
(London, UK).
"Inception" won an Oscar for Best Visual Effects.

"Harry Potter and the Deathly Hallows - Part 1" (2010), a David
Yates film.
Worked as
a Previs Artist at Double
Negative
(London, UK).

"Speed Racer" (2008), a Wachowski
Brothers film.
Previs Artist at Studio Babelsberg (Berlin, Germany)
and for Warner Bros. (Chicago, USA).
Worked with the Directors
to conceptualise racing sequences.

"Jumper"
(2008). Previs Artist at New Regency
(Santa Monica, USA).
Worked with Versailles
Studio for
Director Doug
Liman
as part of the
"Jumper-thinktank".
Tasks included
defining rules for teleportation and conceptualising
fight and action sequences.
You
can watch the previs sequence here
or click the image.

"Journey
to the Center of the Earth 3D" (2008).
Previs Artist at Persistance
of Vision (Hollywood, USA).
Worked on a Test Sequence
for Director Eric
Brevig.
It included handheld camera look
and fast rollercoaster feel.


"Transformers"
(2007).
Did a
Test Sequence with Versailles
Studio (Santa Monica, USA)
for Director Michael
Bay.
You can watch the previs sequence here or click the image.

"Mission
Impossible 3" (2006). Previs
Artist at Paramount
Pictures
(Hollywood, USA).
Worked with Director J.J.
Abrams to conceptualise the "Bridge Battle" sequence.
Character based previs using different techniques for a “handheld”
camera look.
You can watch the previs sequence here
or
click the image.


"Stealth"
(2005), a Rob
Cohen
Film.
Previs Artist and Animator at Digital
Domain (Venice, USA). Worked with Director to conceptualise
action sequences. Exporting animation data for motion control camera
and cockpit gimbal.
Creation of test animations to determine animation style.
Animation of fully CG shots with handheld camera look and blending them
with live action plates.
Check out some pictures here.


"Tamanana"
(2002), a
fully CG Fantasy feature film for the international market.
Worked as Character Animator, Motion Capture Integrator, Previs Artist
at Triple-E Vfx
(Oberhausen, Germany). Character Animation using mocap
and keyframe animation.
Worked together with Riggers to determine
necessary animation controls.
Prepared Mocap data for Maya animation.
Work included character blocking
and creation of Animatics during
preproduction.
The Production was never finished.
Check out some pictures here.


"Iceplanet"
(2001), a
Sci-Fi TV Pilot for
the international market. Worked as Lead
Animator
and Previs Artist
at H5B5 (Munich, Germany). Created models, layout, animatics,
animation,
character
animation, lighting and compositing using both live action and CG
elements.
Collaborated
closely with Art Department and the VFX Supervisor during
preproduction of Iceplanet
to define the look and develop the style of
the pilot.
Created animatics
for 80 CG-shots. Developed layout and choreography of space battle
shots.
Character animation
used mocap data and keyframe animation.
Check out some pictures here.
(www.dorianknapp.com
is not responsible for the content of external
websites)